Wii| Are the games meant to be hard?

Chris Leigh from PalGN writes in Wii Resi Evil 4 aimed at more casual gamers:

They’re making it “more accessible.”

Good news if you struggled to finish the GameCube’s Resident Evil 4: the Wii version of Capcom’s landmark survival horror title is to be made a tad easier. Bad news: you’re not terribly good at games, are you?

Admittedly, awesome as it is, we’re struggling to understand why people would find the 10-out-of-10 gem especially taxing, but Capcom reckons it’s all about targeting the new gamers that the Wii has attracted. “Our concept is ‘easier’,” explained Resident Evil 4: Wii Edition producer Masachika Kawata to Famitsu. “The number of hardcore gamers [who own a Wii] is relatively small. A lower difficulty can attract Wii gamers but excessive easiness can reduce excitement. Our goal is to make it easier and exciting.”

Righto. But exactly how will this be achieved? Well, there’ll be Easy and Amateur modes with specially designed player aids, such as a gun laser sight which allows infinite range, as well as a more straightforward enemy lock-on feature. And stabbing mad villagers will also be made far less fiddly, with knifework carried out simply by airily waving the Wii Remote towards your foes - on the GameCube, players would have to aim the knife using the analogue stick.

Did I miss something? Are Wii games meant to be hard work? If I wanted to solve complex problems and perform harsh physically challenging activity then I’d be doing more work work during my Wii time. :)
The last Resident Evil experience I had was the Playstation 1 version of RE2 on a Playstation 2, and as an experience it lacked a lot - waiting for several minutes for the thing to load, only to die within thirty seconds seemed unbelievably tedious.

If Nintendo is to keep the casual gamers and convert them into longterm valuable customers then they need to keep this in mind - that there is this trust relationship there (”I as relative newcomer to gaming trust you as provider of fun platform to keep it fun”), and people react badly to a perceived loss of that trust. I know that there has to be a balance there, and perhaps Resident Evil 4 will have it in the easy mode.


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